Home >> Games >> Online >> MUDs >> MUSH >> Fantasy >> Pern


  Clients
Craft Guides
  Fan Fiction Clubs
Player Pages
   


Pern occurs as fictional planet in the universe created by science fiction writer Anne McCaffrey for her Dragonriders of Pern series of novels.

Independent article: Dragonriders of Pern

Historical synopsis

Pern was settled by settlers from either Globe world health organization wanted to go to to an agricultural society using the online level of technology. the title was originally a acronym: Parallel Earth, Resources Northegligible (we.e., deficient to trend lines interstellar commercial investment). Shortly when the foremost colony was established, a settlers were devastated to discover that their chosen planet was non a safe place. Pern is subject to periodical attack from either space per destructive Thread, a spaceborne spore that destroys all about organic it touches. Unable to retreat from either a peril, a settlers developed methods of combating a Thread. "Holds" were probe a drop-off for the two to infect, & Pernese man of science "upgraded" a local reptilian lifeform, a fire-lizard, into full-sized flame-breathing telepathic dragons, who were take a breath to sear a Thread prior to it can fall to the ground. Dragonriders became the vitally significant & extremely respected profession, dwelling inside Weyrs, and when instance progressed, a settlers forgot their Terran origins.

Planetary system data

Pern is the third of sixer planets in the Rukbat system (the Pernese star is also referred to as Alpha Sagittarius). Inside the departure from either reality, Rukbat occurs as class G (yellow) star in the series; the very Rukbat occurs as blue, class B star. (Watch spectral classification for more data.) Pern has 2 moons, Belior & Timor (sequentially of few feet away). A Rukbat formulas in the novel as well contains ii star-shaped belts & an Oort cloud. A Oort cloud & a sixth planet, a Red Star (a Sedna-class inner Oort cloud object), play a major role in a series, when it is the source of Thread.

Geography

Pern bears trey continents, quaternion major oceans, & the prominent total of islands. A big continent, a Southern, is noted for big areas of grassland and jungle, when well as high tectonic and volcanic activity. A Northern Continent, within counterpoint, is comparatively sterile composed primarily of 'shield' bedrock & is the virtually all tectonically stable landmass on the planet. Non good deal is known of the little Far American Continent, when it has never been explored; its being is known simply from either orbital satellite researchers & marine expeditions.

Pern is noted for its high incidence of cave systems, particularly in the Northern Continent. This feature heavy influenced the development of individual society on the planet, when man forced to require shelter around these caves one of these days developed an intricate culture associated by owning cave-living inside a feudal society at a medieval - Renaissance level of technology.

Pern is comparatively lacking inside virtually all major metals. All the same, sufficient deposits of petroleum and metals exist to supply the high-technology agrarian society, though not the high-technology industrial one.

Although Pern has quaternary major oceans, a lone ocean of major concern to virtually all denizen of Pern is the Southern, which separates the Northern & Southern Continents. Pack expeditions own explored a American & Eastern Oceans to either side of a independent continents, & the Ring Sea is known simply from either satellite observations.

the Southern Ocean is noted for its volatile weather condition & hard currents, which present a challenge for gob. At least of these tropical cyclone has occurred in the ocean in the course of the books.

Ecology
Pernese biomes have been deeply affected per cyclic appearance of Thread, a spore which destroys organic poop. This has resulted within the proportional dearth of terrestrial plants & animals. All the same, when Thread drowns in the river, Pern has a tremendously supplementary thickly settled & thriving aquatic ecology.

Pernese biomes contain both indigenous Pernese flora and fauna & introduced species from other worlds -- primarily Earth.

Indigenous Species
Flora
A plants right-known to homo living in Pern come people that come utile. There are many types of plants which are then victual to man, including a redfruit tree, which produces a red, plum-such as fruit, & the klah tree, whose bark is infused rather coffee into a stimulating potable evocative of chocolate, coffee & cinnamon. Native medicative plants include dragon's tongue, which produces a gel similar to aloe; the needlethorn, whose hollow thorns may be utilized when hypodermic needles; numbweed, an analgesic plant; and fellis, which produces the fluids utilized as a soporific drug.

Fauna
Pern is hikers to the total of invertebrate species, including the insect-like trundlebugs, rollers (correspondent to the wood louse), VTOLS (the kinda fly) & springs (a kinda organisms). There are besides spider-like animals known as spinners, & the nature and severity of worm or even millepede known as the grub, which was genetically engineered by the settlers to consume Thread.

Native Pernese vertebrates have a body-structure by having sise limbs. Flying animals, like a fire-lizards & wherries (carnivorous animals non dissimilar to big birds), develop 2 wings and quartet legs. Ground-attached animals such as virtually all tunnelsnakes stand sestet legs, which could include specialised dig feet or even hunting claws. A select few tunnelsnakes come aquatic or even even even semi-aquatic, & develop of these or extra placed of fins or flippers in situ of legs. Wherries come comestible, & use at times been domestic for food; the few tunnelsnakes come comestible, however it is primarily considered a pest beast inside Weyrs and Holds.

A native fire-lizard was genetically engineered by settlers into the very much big & further intelligent dragons. More experiments went less swell, following in the wher, the scrubby, photophobic cousin-german of the dragon. Whers come utilized inside mining & when guards of Holds.

The wide kind of fish-like animals dwell within Pernese seas, several of which are then victual to homo, including a oily-fleshed packtail, a prized redfin, & a well-preserved whitefish.

Introduced Species
Flora
Virtually all of the plants introduced by Pernese settler come providers of food, pulp or even medicine. Virtually all grains, vegetable crops, & fruit trees were imported to Pern, when were the wide kind of herbs & pulp plants like flax & gauze. Notably, a Pernese lack chocolate & coffee plants.

Fauna
A Pernese circa a Ninth Pass of the Red Star tend to categorize animals by apply additional than by coinage. Herdbeasts come creature saved around heavy amounts for even meat or leather, & include bovines, ovines & caprines (which became a standard Pernese terms for cows, sheep and goats). Milchbeasts come a equivalent mintage when herdbeasts, however saved for milk. Draybeasts come donkeys. Runners come the particular breed of horse developed by the Pernese. Burdenbeasts can be donkeys, oxen or draft horses. Cats and dogs, called felid & canines, come saved for even even pest control or, in the out break of dogs, when herd or guard fauna.

Dolphins, sometimes known as shipfish, accompanied homo to Pern. Email between dolphins & humans shortly deteriorated, and for great deal of Pernese history it were non known to the man people.

Social Structure

a Pern of the Ninth & Tenth Pass occurs as extremely-structured society, consisting of quartet different groups of population, Weyrfolk, Holdfolk, Craftsfolk, & people forgoing a lasting at home, the Holdless & Monger. A Weyr, Hang on to & Heverthing come all separate from either 1 an additional & a leaders of both come match within rank. However in a equivalent way, it is mutually beneficial, & there is no of these class action may survive forgoing the more deuce. Single Weyrs, Holds, & Halls come autonomous, but usually maintain serious relations by using of these an additional.

Weyrs

A Weyrs come a house of the dragonriders of Pern. It is expansive structures, typically placed around a cave-riddled out volcano, or even along a mountain face, in which there exists plenty space for two the dragons, their riders, & the population of the 'moo caverns', a staff which maintain a Weyr. Since a dragonriders & trend lines staff come typically as well occupy to develop food, it depend in tithes of goods from either a holds sequentially to endure.

Holds

A majority of humans in Pern sleep in Holds. There are trinity sizes of Hang on to: Major, Nestling, & Cothold. Major Holds come ruled by the Lord & Lady Holder, & their personal. A remainder of a residents come staff & workers world health organization dog the hang on to, & agent craftsman; a lot told, it commonly total in the area of of these thousand. A Headwoman is around charge of a inner hang on to, & looks fallowing everthing of a workings in, when the Steward diarrhea the outdoor area of the hang on to. Major Holds tithe the part of their green groceries to the close Weyr reciprocally for protection from either Thread.

Nestling Holds come universally beholden to the Major Hang on to, & tithe to the children reciprocally for protection from either Thread & more dangers. It is process by a human world health organization bears the title of Holder, & come personal to little many population than Major Holds.

Cotholds come little, personal-redo holds, & normally completely people world health organization survive there are personal or even close friends. 'Personal' around Pern usually means a long personal of many generations & branches, when opposed to the 2-adults-sustaining-tykes model most common in Western societies on our have globe.

For each one hang on to is responsible the discipline of its offender. Virtually all days a Lord Holder will make a offender pay damages & service to the wronged person. A next most serious penalisation is immurement. Dying penalty can likewise exist as utilized inside response to flagitious crimes. However a greatest penalization is to become known as holdless. This is in which the human is stripped of 100% rank & status & discarded of the hang on to. A cause this is a virtually all severe penalisation is because the holdless use nowhere to last when you took Threadfall.

Halls

the Crafthalls come a residence to craftsmen; victims Pernese skilled around a particular industry. A Crafts of Pern come: Harpist, Smith, Therapist, Mineworker, Weaver, Farmer, Fisher, Tanner, Baker, Vintner, & Herder. For instance, a Harpercraft is responsible teaching immature youngsters a Teaching Ballads, which provide the babies by owning basic cognition. While the baby is decade or even dozen, it is sent to exist as an prentice at the Crafthall in case it indicate the flair for that particular craft. A Crafthalls train a craftsman & send a two retired 100% all over Pern to provide their skills to potentially the remotest hang on to. Note that these come non necessary for soul to exist as (e.g.) a trained farmcrafter sequentially to develop food; holders have a wide kind of skills, however these are a craftsman world health organization are the experts.

A crafts tons apply a equivalent hierarchy. Everyone inside every craft begins as an apprentice, usually from either age 12 to 18, so becomes the journeyman (18 to Thirty), & then, sustaining much of tough operate and dedication, even an expert (30+). Non everyone makes it to Master status, & a select few leave prior to potentially Artisan. Such the step from either learner to artificer is known as 'walking a tables', according to the custom that learner & journeymen gnaw at different tables at a crafthall.

A crafthalls come in the Major Holds. For instance, a Harpist Hall & Healer Hall of the Northern Continent come each located in Fort Hang on to. At least a few crafts keep around local crafthalls at more Major Holds; for instance, there is a little weavercraft hall at High Reaches Hang on to.

A leaders of a Halls come known as Mastercrafters, for instance, the MasterHarpist is the head of the entire Harper Hall, & is does'nt to exist as confused by using an expert Harper, of which there can be many.

Other

A Holdless

These humans come victims world health organization st& been punished, or even were forced out at the daybreak of a Pass because it were useless and develop been left holdless. It own there is no secured protection from either Thread, & the life of a Holdless is typically unsafe. This is non improved per fact that, every bit virtually all of victims forced out come either aged or even even women, it is easily targets for a sir thomas more immoral holdless (& periodically the rough out holders) world health organization keep close at hand been ejected from either their holds as a penalization for execution or rape.

Traders

Which are actually the population world health organization require tradable goods to less swell off holds, & humans people world health organization typically just can't email a gather. These are these isolated holders that want a dealer & their trains of goods to keep a children equiped using flamethowers & agricultural devices from either the Crafthalls. Bargainer ordinarily visit people holds that use couple of or even there is no marks so choose green groceries instead. These are super uncommon that the bargainer might carry perishable goods that may be detected someplace else like grain or even culled beast. It exclusively way this may happen is around case a practiced in wonder is local &/or exotic and is extremely valued by victims by owning further marks in the big holds.

An additional way a dealer help a rest of Pern is by allowing for even Craft Journeymen or Masters to travel by having a children & so that these gifted men & women don't own to choose the yearn and every now and again unsafe journeying by themselves.

Human settlement patterns

At a instance of settlement, a eastern part of a Southern Continent wwhen selected as a virtually all hospitable places to initiate the spread of civilization. Accordingly, Landing was established touching a inactive volcano Mount Garben, in a fertile tableland touching the Jordan Flow of any stream. Suitable stakeholds were established through very much of the Southern Continent.

A advent of Thread and the eruption of Mount Garben, each symptoms of the close go by the Red Star, forced a evacuation of number one Landing, and so the entire Southern Continent, to Fort Hold on the Northern Continent. Circumstances so constrained person award for the next twenty-25 centuries to the tectonically stable, cave-riddled Northern Continent. In a period of a Ninth Pass of a Red Star, people pressure & improved technology processed conceivable a recolonization of a Southern Continent & a rediscovery of the original settlements along sustaining the creation of brand recently ones like the scope protect on the oftentimes forgotten Eastern Continent mentioned towards the prevent of 'A Skies of Pern'.

The UnOfficial PernMUSH Website
A themed roleplaying MUSH based on the Dragonriders of Pern novels by Anne McCaffrey.

The Official PernMUSH Website
Based on Anne McCaffery's Pern books. Set in the 10th Pass of the Red Star, which began in the last decade. Roleplaying is based on cooperation, rather than competition, so there is no system of points or combat.

Down Under MUSH
An alternate timeline Pern MUSH centered around Southern Hold and Southern Weyr. The focus is on character-driven plots and interesting roleplay. Private game, characters by invitation only.

The All the Weyrs List
This site boasts a complete listing of dragon names from both McCaffrey's books and approved Pern-based MU*s.

Silver Skies MUSH
A Pern-based MUSH set in the middle of the Tenth Pass of the Red Star, focusing on the areas surrounding Fort, in the north, and Monaco, in the south.

PernMU* Discussion Forum
Constructive discussion, reminiscing, and occasional flamewars on issues relating to Pern-based MUSHes and MOOs.

FrostFire MUSH
Set in the 10th Interval, AIVAS was found but damaged.

PernWorld MUSH
Post-AIVAS Pern roleplaying in a long established MUSH with Weyrs, WeyrHolds, Holds and Crafts you may join.

MUSH Warehouse: List of Pern Games
The MUSH Warehouse's listing of Pern-themed MU*s, with information and descriptions provided for each game.

Goldriders.com
Includes essays and links useful to those taking on or considering a goldrider position--or any leadership role on a Pern MUSH.


Arts: Literature: Genres: Science Fiction: Authors: M: McCaffrey, Anne: Pern
Arts: Literature: Genres: Science Fiction: Authors: M: McCaffrey, Anne: Pern: Games: MOOs





© 2005 GeneralAnswers.org